You can change the master on headphone level using the split cue rack in the master if you need to. Just a heads up - there is no headphone cue volume mapped, I generally keep things at the same level and figured the split was worth more to me than a volume. Hope it might give someone a starting point. Scene Launch 2-4 are Quantize 1, 1/4, 1/8Īll grid keys are mapped to 1 Bar & Follow mode. Scene Launch 1/5 are scroll up/down the Grid Sorry I cant post the midikey settings but you can get an idea of what I'm using them for and its easy enough to set up once you know the CC values. Its just one less fader to have to level out. if being used for loops they have independent control. 5-8 are FX / sample decks which will in all likelyhood be the same level normally as 1-4 if Its being used for FX. Track Selection = Actual Playing Track (as opposed to channel selection only)Ĭue Level = Headphone Master / Cue Mix (for in headphone cue/mix).įaders 1/5 2/6 3/7 4/8 are linked to faders 1-4įaders 5-8 are still able to be independently controlled. I've ditched all the record/arm buttons from being controlled with the APC It works a little strange in that it takes that last two beats that played as opposed to the next two beats as for all other loop functions. ![]() Also it can only be released from the loop off button on the main Itch controller. I'd post my prefs but I know for a fact my CC's are quite unique in the APC world. MIDISTROKE HOW TO MIDISTROKE FREE Try it on the keyboard first and add it to the mapping if you like. Midi stroke is mainly used for just my quantize settings as I flip between nudge and play mode alot things start going outta sync otherwise the way I have it set up is below. Attached is the latest version with a whole heap of revisions since I first posted including Monitor / Master Mix.
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